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Why this -Z camera up vector is not working?


kkimdev
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No, sorry, i must pass here. I understand where the problem is, but for a quick fix, i would like ping @Deltakosh

The reason: mouseEvents are { scoped functions } and listening in a loop on changes, when you click with the mouse the default cached -state of the Babylonjs Camera is activated. So the fix would be to implement own mouseHandlers and rotate the Camera from their. 

https://playground.babylonjs.com/#NPLRI3#2

Just wait for Deltak. he can explain it better i guess.

 

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Hello this is because the default camera handlers expect the up vector to be 0,1,0.

 

As @Nabroski mentioned, the best idea would be to implement your own input: http://doc.babylonjs.com/how_to/customizing_camera_inputs

This is the default one for the record: https://github.com/BabylonJS/Babylon.js/blob/master/src/Cameras/Inputs/babylon.freeCameraMouseInput.ts

 

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