aykut Posted August 1, 2018 Share Posted August 1, 2018 Hello, I am building my first game as a trainee ( web developer ). My employer wants me to build a hammer hit game, similar to this: http://html.orgino.com.tr/mobilegitimtiri/25/index.html I started building it in Phaser 3 but stuck at moving the ball. How the game works: There are 4 levels, Each time the player pulls the hammer, the hammer hits the machine and ball moves up. For each level, the ball moves to a certain point. While the ball moving I need to change the background. I have tried velocity, but I can't limit how high it can go I have tried to create a game object from graphics so the ball can hit and bounce back, I've failed Currently, I am trying tween but it is problematic too. ( ball goes back and forth) My question is can I create an invisible line and use as a ceiling? If not how can I solve this problem? Link to comment Share on other sites More sharing options...
samid737 Posted August 2, 2018 Share Posted August 2, 2018 game does not work for me, but you could probably use a collider callback to deal with that. Add an invisible physics body, and call some function that stops the ball on collision: https://labs.phaser.io/edit.html?src=src\physics\arcade\remove collider.js What about the straightforward way ? : if(ball.y < 300){ stopBall() } aykut 1 Link to comment Share on other sites More sharing options...
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