Tommy_ Posted August 7, 2018 Share Posted August 7, 2018 I have too many objects in my game and they are effecting badly on performance of the game. but since there are like two-five percent of them visible for a player at a time (got a pretty big game area) is there a way to not render the object that player can't see at a time? any other approach to fix this? Link to comment Share on other sites More sharing options...
samme Posted August 8, 2018 Share Posted August 8, 2018 You can hide them all and then show only the results of camera.cull(objects...). Tommy_ 1 Link to comment Share on other sites More sharing options...
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