Jump to content

Phaser 3 resize bounds by layer


Recommended Posts

I m using Matter as physic engine
How can i do that (better in the way how devs thought i would do it)


//didnt work (screenshot) 
let bounds = ground.getBounds();
this.matter.world.setBounds(bounds['x'], bounds['y'], bounds['width'], bounds['height']);

//also didnt work



Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Create New...