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Creating Sprites from Spritesheet Problems (Typescript/Angular) [SOLVED]


autemox
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UPDATE:  i used Rectangle instead of PIXI.Rectangle.  Problem solved.

Hello.  I am following along with a tutorial https://github.com/kittykatattack/learningPixi

I was able to run Pixi successfully in an Angular 6 app using steps I describe here:https://old.reddit.com/r/pixijs/comments/9dzdme/how_to_use_pixi_js_with_angular_6/

I was able to sucessfully load sprites without spritesheets using this code: https://www.paste.org/95084

When attempting to load sprites with spritesheets using this code


  ngOnInit() {

    this.app = new PIXI.Application({ // this creates our pixi application
      width: 800,
      height: 600,
      backgroundColor: 0x1099bb
    });
    this.pixiContainer.nativeElement.appendChild(this.app.view);
    
    
    PIXI.loader
      .add([
        'assets/images/chicken.png',  // load sprite textures
        'assets/images/chicken-spritesheet.png'
      ])
    .on("progress", this.loadProgressHandler)
    .load(this.setup.bind(this));
  }

  loadProgressHandler(loader, resource) {
    console.log(`loaded ${resource.url}. Loading is ${loader.progress}% complete.`);
  }

  setup() {                     // runs when textures are done loading
    console.log(`loading complete.`);
    
    // prepare the spritesheet
    let texture = PIXI.utils.TextureCache["assets/images/chicken-spritesheet.png"];  //Create the `tileset` sprite from the texture
    let rectangle:Rectangle = new Rectangle(0, 0, 16, 16); //Create a rectangle object that defines the position and size of the sub-image you want to extract from the texture
    texture.frame = rectangle;  //Tell the texture to use that rectangular section
  
    //Create the sprite from the texture
    let bunny = new Sprite(texture);
}

I encounter an error: 

ERROR in ./node_modules/pixi.js/lib/core/renderers/webgl/filters/spriteMask/SpriteMaskFilter.js
Module not found: Error: Can't resolve 'path' in 'C:\...\first-app\node_modules\pixi.js\lib\core\renderers\webgl\filters\spriteMask'
ERROR in ./node_modules/pixi.js/lib/core/sprites/webgl/generateMultiTextureShader.js
Module not found: Error: Can't resolve 'path' in 'C:\...\first-app\node_modules\pixi.js\lib\core\sprites\webgl'
ERROR in ./node_modules/pixi.js/lib/extras/webgl/TilingSpriteRenderer.js
Module not found: Error: Can't resolve 'path' in 'C:\...\first-app\node_modules\pixi.js\lib\extras\webgl'
ERROR in ./node_modules/pixi.js/lib/filters/alpha/AlphaFilter.js
Module not found: Error: Can't resolve 'path' in 'C:\...\first-app\node_modules\pixi.js\lib\filters\alpha'
ERROR in ./node_modules/pixi.js/lib/filters/colormatrix/ColorMatrixFilter.js
Module not found: Error: Can't resolve 'path' in 'C:\...\first-app\node_modules\pixi.js\lib\filters\colormatrix'
ERROR in ./node_modules/pixi.js/lib/filters/displacement/DisplacementFilter.js
Module not found: Error: Can't resolve 'path' in 'C:\...\first-app\node_modules\pixi.js\lib\filters\displacement'
ERROR in ./node_modules/pixi.js/lib/filters/fxaa/FXAAFilter.js
Module not found: Error: Can't resolve 'path' in 'C:\...\first-app\node_modules\pixi.js\lib\filters\fxaa'
ERROR in ./node_modules/pixi.js/lib/filters/noise/NoiseFilter.js
Module not found: Error: Can't resolve 'path' in 'C:\...\first-app\node_modules\pixi.js\lib\filters\noise'
ERROR in ./node_modules/pixi.js/lib/loaders/bitmapFontParser.js
Module not found: Error: Can't resolve 'path' in 'C:\...\first-app\node_modules\pixi.js\lib\loaders'
ERROR in ./node_modules/pixi.js/lib/mesh/webgl/MeshRenderer.js
Module not found: Error: Can't resolve 'path' in 'C:\...\first-app\node_modules\pixi.js\lib\mesh\webgl'
i 「wdm」: Failed to compile.

Here is the full code: https://github.com/autemox/first-pixi-angular-6-app/blob/master/src/app/app.component.ts

Does anyone have any guidance for me?  I'm not sure what is wrong.  Thank you.

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