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Matter sprite origin


kvazmatik
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Hello, I'm wondering if there is way to change offest on collider.

var sprite = this.matter.add.sprite(600, 300, 'diamond');
sprite.setOrigin(0.1, 0.60);
sprite.setAngle(90);

The sprite's offset is changed correctly but collider is on same place as before.

 

Thanks for further reply.

collideroffset.jpg

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