bnolan Posted September 16, 2018 Share Posted September 16, 2018 I just found that cryptovoxels has been rendering the scene twice per frame for the past 3 months. Removed that double render and now it's buttery smooth on the Oculus Go and iPhone. I AM AN EXPERT GRAPHICS PROGRAMMER. Gijs, Sebavan and jerome 3 Quote Link to comment Share on other sites More sharing options...
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