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Learning how a particular json file was constructed


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From a learning standpoint, if you look at the following example from the labs for phaser 3.13 - http://labs.phaser.io/edit.html?src=src/physics\arcade\space.js You will see that its referencing a json file in order to map out the background stars [space.json]. 

How was that json file constructed? (i.e.  was there a particular software that auto populated its fields [filename, frame, rotated, trimmed, spriteSourceSize, etc], or was that all manually constructed? I'm just trying to get a grip on how json files are constructed here.

Many thanks! 

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