MattB Posted October 9, 2018 Share Posted October 9, 2018 I'm trying to build a scene with multiple cameras, of multiple types. What I find is that when I move one camera it causes all the other cameras to move too. Is there a way to prevent this? Simple example: https://playground.babylonjs.com/#U0AE2U#2 Quote Link to comment Share on other sites More sharing options...
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