bmahlbrand Posted October 27, 2018 Share Posted October 27, 2018 I've got procedural textures working, but I'd like to have it dynamic / animated (basically transparent quads, blahblah). I'm comfortable with the shaders and no issue with the folder set up for the config / fx file, but don't quite follow why my shader isn't updating - is this expected behavior? Any advice on the best way to proceed? I'm sure I can just roll a custom shader and make all this work, I'm just wondering if that's the way the functionality is intended to be achieved. i.e. are procedural textures only run at initialization? Quote Link to comment Share on other sites More sharing options...
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