Nodragem Posted October 28, 2018 Share Posted October 28, 2018 Hello, I am trying to make 3D runes on which I draw a letter from the alphabet. So basically, I have a texture atlas of letters similar to that one: And I am trying to extract the letter A from the above texture and project it on the front face of that 3D rune (left is the UV map, right is the 3D view in Blender): This is very close to what is achieved in this part of the documentation: https://doc.babylonjs.com/how_to/createbox_per_face_textures_and_colors However, I am trying to do that on a custom mesh (in the doc, they used the MeshBuilder). Any ideas of how I can do that? Thank you Quote Link to comment Share on other sites More sharing options...
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