timetocode Posted November 5, 2018 Share Posted November 5, 2018 Having some texture inconsistencies with *.obj from MagicaVoxel. Original: Texture problem (in browser). The problem is the magenta roof's color is bleeding into the light blue walls. and making weird triangles. Imported from MagicaVoxel to Blender just to test a render: Any idea what the problem might be, or how to test further? I made a few other meshes and had the same problem, somewhere on there one of the colors starts to do some weird blendy thing with its neighboring voxels, but most of of the model maintains crisp edges. Quote Link to comment Share on other sites More sharing options...
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