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Tile layer dept sorting


microspace
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After some thinking, I came to conclusion that I need to sort individual tiles to achieve this.

I simply want to avoid this:

image.png.6e02d47208c66144127ab1f44079b8b8.png

The ice mountain consists of 4 tiles nad it was created in Tiled.

So the simplest solution is to recreate all such objects (as mountains) using sprites?

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