Jump to content

babylon GUI layermasks


Recommended Posts

Hi everyone,

i have a setup with two cameras and i need to show some GUI elements in one viewport while showing other elements in the other one.

But it seems like i can only set one layermask for all the GUI elements.

Is there any workaround?


PG example: In the example i would want to have the green box only rendered only with camera1 and the red box only with camera2 



In the end i will use this for dropdown elements in the different viewport panels to individually change the settings of the cameras that are used for the rendering

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Create New...