Nodragem Posted November 24, 2018 Share Posted November 24, 2018 Hello, I am exporting my tileset from Blender, where each tile is contained in a parent Empty object (the root of the tile). When I export my blender file to babylon format and I check it out in the babylonjs sandbox, the inspector tells me that the parents of my tiles are Meshes. I was expecting them to be TransformNode, as they are Empty objects in Blender. Is there an option / tick box in the exporter that I missed to make Empties translated into TransformNodes? Thank you very much for your help. Quote Link to comment Share on other sites More sharing options...
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