gamedev44 Posted December 5, 2018 Share Posted December 5, 2018 I usually use a document on mouse up listener when implementing drag and drop, in case the user releases the mouse outside of the canvas. I find that the universal camera misses on mouseup even within the canvas. How do implement a document on mouse up listener with the universal camera, what do I call from the listener? Quote Link to comment Share on other sites More sharing options...
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