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How to set animation on GUI_Object using texture atlas?

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currently im using method setRegion to change frame on GUI_Object, but i want change it like Entity using setCurrentAnimation.

this.renderable = game.texture.createAnimationFromName(imgNames);
this.renderable.addAnimation ("on", [0]);
this.renderable.addAnimation ("off", [1]);

When i run this code on GUI_Object i got an error.  So how to achieve this on GUI_Object ??


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