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Responsive Design


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Hey !

I was able to resize my canvas so it always fills the whole screen, with

  app.renderer.view.style.position = "absolute";
  app.renderer.view.style.display = "block";
  app.renderer.autoResize = true;
  app.renderer.resize(window.innerWidth, window.innerHeight);

But if I put sprites or graphics on it, their position is always pixel based. So if I change the resolution of the screen it isnt
on the same position anymore relatively.

Is it possible to position them with % or relatively to bottom left corner ? I mean without setting concrete pixels which are different on every screen resolution. Or do I have to write more or less a form of media queries ?


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Another possible solution is to fix canvas width/height and scale it saving the aspect ratio: https://github.com/ivanpopelyshev/pixi-starfighter

Its fine if linear filtering works for your case. Otherwise, you have to use "resize" and adjust stage scale. There's no packaged solution in pixijs for that.

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  • 3 years later...

It is also difficult for me to cope with the preparation of a high-quality presentation on my own, especially if it is a responsible task for a meeting with investors. In such cases, I use custom powerpoint slides  It helps me to convey a main idea that is supported by thorough research, graphs, charts and content that cannot be ignored.

Edited by Olloverr
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