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[WIP] Ammo:0 // 2D antishooter

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So, I guess it's time to show my latest project to wide public: 
Link to play it directly right now:
Ammo:0 is an experimental game prototype (with stock graphics so far),  designed to explore and refine basic concepts of antoshooter subgenre.
It features warped space, intense explosions, rockets, rockets and some more rockets. Did I said about rockets already ? Oh, right.

Tell me what you think about concept itself and current premise.


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