i_tejas19

BABYLON.SceneLoader.ImportMesh() method not working under loop(for, while, etc)!

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Hi coders,

I have a JSON data coming through some API. This data is List of objects. For example...

[{
    "rackid": "rack_1",
    "components": {
      "cpu_nodes": [
        {
          "name": "cn1",
          "state": "idle",
          "power_status": "Up"
        },
        {
          "name": "cn2",
          "state": "idle",
          "power_status": "Up"
        },
        {
          "name": "cn3",
          "state": "idle",
          "power_status": "Up"
        },
        {
          "name": "cn4",
          "state": "idle",
          "power_status": "Up"
        }
      ],
      "service_nodes": 2,
      "login_nodes": 1,
      "master_nodes": 2
    }
  }]

This could have any number of objects in the list. And also I have models ready for each components in incoming data as .babylon. 

Now I want to render the meshes using above data. For this will require to call BABYLON.SceneLoader.ImportMesh() inside a for loop. But it's not working for me what can I do?

 

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