sunDalik Posted December 29, 2019 Share Posted December 29, 2019 I'm making a game with Pixi.js and I want to implement a hit effect: whenever you hit an enemy a semi-transparent red layer of the enemy's sprite shape will cover him for a second. I guess an example will explain it better, so I attached an image ? The question is what are the ways to implement it? I can't come up with any. Quote Link to comment Share on other sites More sharing options...
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