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PIXI.ParticleContainer and Spine


lars
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Im trying to use a spine in a PIXI.Particlecontainer with no luck 🙂

 
const sprites = new PIXI.ParticleContainer(100, {
            scale: true,
            position: true,
            rotation: true,
            uvs: true,
            alpha: true,
        });
       app.stage.addChild(sprites);




const mImgSpine = new PIXI.spine.Spine(this.mpAssets.con);


  sprites.addChild(mImgSpine); // this fails

 

Getting the error: Cannot read property 'baseTexture' of undefined

Anyone knows if it's possible or its just a stupid idea 🙂 

 

It works fine with a sprite:  

const mImg = PIXI.Sprite.from(this.image);

sprites.addChild(mImgSpine); // this fails

 

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