Sign in to follow this  

Cannot read property add of undefined Phaser

Recommended Posts

I am making a 2d shooter game and i am trying to add a collider between the bullets and the enemy so that the bullet doesn't go straight through the enemy but i am getting an error I am new to phaser btw

here is the code for my projectile class. The class is instantiated whenever the player clicks


class Projectile {
    constructor(scenexy) {
        this.scene = scene; =
        this.x = x;
        this.y = y;
            = scene.physics.add.sprite(xy'bullet')
        let yCur =;
        let xCur =;
        let rad = Phaser.Math.Angle.Between(this.x,this.y,xCur,yCur);
        function bulletCollide(projectile){

Share this post

Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.