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Multiplayer Game development

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I've made agario private server, you can find it here

I use JS  and Node Js for the backend. And game are pretty laggy, so I want to make backend on C++
I've compared their perfomance and I can say that NodeJs in my case uses 10 times more resources than a pure C++
If someone want to help me and get real practice of browser game development, please write me.

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Hey as it is evident your packet sizes are huge. You should first work on optimizing your netcode rather than just moving the current code to C++. Best of Luck.


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