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Texture raw buffer data


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Hello, I have a basic question. Is there a way of getting the raw data from the Textures. For example:

new PIXI.Text(this.message, this.textSettings).texure;

How do I get the individual pixel data for that texture? I looked through the documentation but I did not find how to get the pixel data. Thanks in advance!

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Are you familiar with canvas2d API ?

Here are demos that use custom https://github.com/pixijs/pixi.js/wiki/v5-Hacks#pixisprite

For Text, source of texture is canvas. You have to call "updateText" before data from canvas becomes available.

If that info is not enough for you, well, you have to wait for someone to make you demo exactly for your question.

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