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Circle looks jagged in Sprite


buntafujiwaraaa
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yeah, but the difference doesnt matter in long run, its only one frame and i do like 10 operations like that in frame without slowing down :) canvas2d->webgl upload is actually much faster than people think about it - most of info is already on gpu, the only cpu->gpu upload is actually alpha mask for circle because of super-AAA algorithm on CPU

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