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overlapping holes in pixi.graphics


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Not possible. PixiJS uses earcut library to do triangulation . Even if you swap a lib , all libs known by me are using winding number to determine holes. That math number does not allow intersecting holes.

If its only a small number of objects, you can learn how to use layers (filters, renderTexture, stuff) , and blendModes (CLEAR!!!) to render those figures.

Edited by ivan.popelyshev
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