neb Posted July 20, 2020 Share Posted July 20, 2020 I am building a custom class that extends Phaser.GameObjects.Container. I add objects like Sprite or Text objects. When I call container.getBounds() I properly get a rectangle surrounding all my objects. However, if I add a BitmapText object, it is not included in the rectangle. After some research, it seems BitmapText has a method .getTextBounds() instead of getBounds() like Text or Sprite. Could it be why the container doesn't include it and is that by design or it's a bug? thanks! Link to comment Share on other sites More sharing options...
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