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Container.getBounds() doesn't include bounding rectangle of BitmapText


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I am building a custom class that extends Phaser.GameObjects.Container.  I add objects like Sprite or Text objects.  When I call container.getBounds() I properly get a rectangle surrounding all my objects.

However, if I add a BitmapText object, it is not included in the rectangle.  After some research, it seems BitmapText has a method .getTextBounds() instead of getBounds() like Text or Sprite.  Could it be why the container doesn't include it and is that by design or it's a bug?


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