pencil_love Posted October 19, 2020 Share Posted October 19, 2020 I learned to use PIXI.Mesh( ) and PIXI.Geometry().addAttribute (instance:true) to render instanceMesh I want to render many similar graphics, And I want to improve informace by use instanceBuffer(to keep the Drawcall 1). Can I addAttribute on graphics.geometry(graphicsGeometry),and pass it to Mesh or Graphics？When I pass graphicsGeometry to Mesh's first argument.the VSCode tell me geometry is not == GraphicsGeometry. Quote Link to comment Share on other sites More sharing options...
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