Siberia Posted November 13, 2020 Share Posted November 13, 2020 Hello ! My objective is to create geometry for meshes. until now I used quad so it wasn't too hard to model. Now I want to model some more complex shapes in 2D, polygons, cones etc. Since I'm familiar with the tools exposed in the PIXI.Graphics object, I thought to myself, "Hey! I'm going to draw a shape, and reuse the geometry contained in the Graphics object." Here is my playground: https://www.pixiplayground.com/#/edit/jGD8JtmKkkbseor6FklBg But after a few tests, it doesn't look so easy. What did I miss? Thanks for your help! Quote Link to comment Share on other sites More sharing options...
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