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Drag and drop doesnt work


SidR
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Hi Guys,

I am quite new here, I am trying to implement drag and drop and the drag event alone isn't firing.[dragstart and dragend are working] below is the code. Can someone help me to figure out the issue,

 this.tile = this.add.image(this.cameras.main.width * initialX,this.cameras.main.height * initialY,this.puzzlePiecesArr[index]).setScale(0.1).setInteractive({ draggable: true });
        this.input.setDraggable(this.tile);
        this.tile.input.draggable = true;

        this.input.on('dragstart', function (pointer, gameObject) {
            gameObject.setTint(0xff0000);
        });

        this.input.on('drag', function (pointer, gameObject, dragX, dragY) {
            console.log("gameobjectDrag",gameObject)
            gameObject.x = dragX;
            gameObject.y = dragY;
        });

       this.input.on('dragend', function (pointer, gameObject) {
          gameObject.clearTint();
      });

 

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