Jump to content

Can pixelArt be applied only to a scene instead of all game?


neb
 Share

Recommended Posts

Hello,

I am working on a game using Phaser 3 with scale mode Phaser.Scale.FIT, which scretches the whole game full screen.  This causes the antialising to stretch a lot of the textures.  For most, it's ok (like the fonts and images), but for some specific tiles to give a retro look, it simply doesn't work with all the smoothing.

I can set "pixelArt: true", but then it's the opposite: fonts look bad, buttons, etc.  As my game has different scenes for different display (Hud on a scene, Screen another), I can't seem to specify on a scene level that I want pixelArt enable only for it.

Any suggestions?

Thanks.

Link to comment
Share on other sites

 Share

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...