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Struggling with "sloppy" P2 Physics


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Hey folks,


I'm trying to get up and running with the P2 physics in 2.0, but I'm having issues with them being too "sloppy". My character easily slides into the spaceship and I want these physics as tight as possible.


I've provided my code here - https://www.dropbox.com/s/698hanmnqcx1aeq/SloppyPhysics.zip


What am I doing wrong?




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