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Phaser Code that breaks your game on iOS


Chupup Games
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It would be nice to have a collection of experienced problems with Phaser and iOS,

special for people like me who can not test their games on all kind of different apple devices.

 

For example the game i am working on now with the new Phaser 2.0 seems to work on iOS 5

but crashes on iOS 6 and 7. (tested in an emulator at https://saucelabs.com)

 

With a list of things to avoid, when making a mobile game with Phaser, it could be more fast

for everyone to find potential errors that break your game.  B)

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