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Performance Tips for many Graphics


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Hello, I'm new to the Pixi world and I have a question about performance.

I need to draw a grid made up of simple lines and curves. There are about 5000 lines

In my first project it was a single graphic object.

I read the following in the documentation:

Performance: Graphics objects are generally quite performant. However, if you build highly complex geometry, you may pass the threshhold that permits batching during rendering, which can negatively impact performance. It's better for batching to use many Graphics objects instead of a single Graphics with many shapes.

Would you create a new graphic object for each line/curve?

Or are there other options? Convert GraphicObject to a Texture?

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