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How do you swap out animated sprites?


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I create an animated sprite for each of my animations, and store them in an object:

		Object.keys(GAME.playerSpriteData.animations).forEach(animation => {
			GAME.playerSprites[animation] = new PIXI.AnimatedSprite(GAME.player.spritesheet.animations[animation]);

I set the initial animation:

GAME.player.sprite = GAME.playerSprites['down'];

How do I change the sprite to another?

Doing this later does nothing:

GAME.player.sprite = GAME.playerSprites['up']

I also tried:

GAME.player.sprite.textures = GAME.playerSprites['up'].textures


Edited by skeddles
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