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Worse visual results with Texture.from(canvas) than Texture.from(canvas.toDataUrl())


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Hi, I'm facing a bizarre issue. When downscaling a Texture created from a canvas I am getting inferior visual results than the same downscaled texture generated from a base64 string of the same canvas.

left: Texture.from(canvas)
right: Texture.from(canvas.toDataURL())


Look closely at the fur above the nose to observe differences.



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