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Uncaught Error: The body was never added to this World, cannot remove it.


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Could it be already deleted by another process? Basically it errors because the body is no longer part of the world, for whatever reason that may be.


I've added in an extra check to avoid the error from being thrown, it's a p2 level error that I now suppress, but in the meantime you could do:

if (bullet.body.data.world == game.physics.p2) { remove it }
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