iShellz Posted March 20, 2014 Share Posted March 20, 2014 Using sprite.kill() doesnt seem to clear physics data and the sprite ignores any new data added to it. Link to comment Share on other sites More sharing options...
iShellz Posted March 20, 2014 Author Share Posted March 20, 2014 SOLVED I moved everything to the create step instead of a loop function setting values. Link to comment Share on other sites More sharing options...
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