JoeMGomes Posted February 16 Share Posted February 16 Hello! I want to pack my atlases as tightly as possible for my games and that unfortunately involves packing PMA and Straight sprites in the same image file. Is there a way to "switch" the blend state from one sprite draw to another? I come from a Monogame background and I know that this works there but could not find a way to do it in PIXI The reason I need this also has to do with the use of pixi-spine and packing spine atlases with other sprites that do not use PMA. Quote Link to comment Share on other sites More sharing options...
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