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Senior Game Programmer for a AAA European gaming studio - Full remote

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I'm looking for a Senior Game Programmer to join the comnpany of one of my client, who is one of the most well known European gaming studios. They developed and released several AAA games. They are currently working on a new unannounced project which is an open world FPP RPG. Moreover, this position is possible in full remote from anywhere in Europe only.

Your Missions:

  • creating and prototyping new mechanics / systems,
  • development of an already existing code base,
  • creating systems and tools for other people on the team,
  • co–operation with artists and designers,
  • code optimization and debugging,
  • mentor fellow programmers.

Your profile: 

  • excellent knowledge of C++,
  • familiarity with STL and version control systems,
  • at least 5 years of experience in creating and implementing gameplay mechanics, with experience on at least one AAA game
  • experience developing / maintaining large gameplay systems,
  • authentic passion for games as well as knowledge of the latest titles and trends, especially in FPP games,
  • understanding of rules and problems connected with playability in FPP/TPP games,
  • very good command of English.

If you are interested by this position, you can contact me on my mail: [email protected]

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