wombat Posted April 15, 2014 Share Posted April 15, 2014 Hi,how is the stopFullScreen() method meant to be used? I try this (modifying the fullscreen.js demo); function gofull() { game.scale.startFullScreen(); game.scale.stopFullScreen();}and get this: Uncaught TypeError: Object #<HTMLCanvasElement> has no method '' What's that about? Link to comment Share on other sites More sharing options...
hackenstein Posted June 14, 2014 Share Posted June 14, 2014 I've got the same problem. There is also an issue on git regarding this bug:https://github.com/photonstorm/phaser/issues/863 Link to comment Share on other sites More sharing options...
j0hnskot Posted June 14, 2014 Share Posted June 14, 2014 I submitted a bugfix. For now, you can change the source as i show in the bugfix. (i wish it's really a bugfix and not me not understanding what the heck is going on) Link to comment Share on other sites More sharing options...
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