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game.scale.stopFullScreen() error


wombat
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Hi,

how is the stopFullScreen() method meant to be used? I try this (modifying the fullscreen.js demo);

 

function gofull() {    game.scale.startFullScreen();    game.scale.stopFullScreen();}

and get this: 

 

Uncaught TypeError: Object #<HTMLCanvasElement> has no method ''

 

 

What's that about? 

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