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Hue/Saturation Filter


globHammer
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Being a newb myself, I shoudn't answer this - but I'll try anyways :-).

 

Looking at the documentation and the example, there doesn't seem to be a filter that supports hue.

 

But - looking at the Pixi source, I see that the filters are parameterized WebGL fragment shaders, for example:
http://www.goodboydigital.com/pixijs/docs/files/src_pixi_filters_InvertFilter.js.html#l5

 

It should be feasible to create a new filter to extend Pixi with a hue and saturation shader by looking into similar libs that have more examples of shaders like this great 'glfx' library:

https://github.com/evanw/glfx.js/blob/master/src/filters/adjust/huesaturation.js

 

One can see that the structure is very similar. With enough time and experimentation I can imagine that the mileage is not too big.

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dirkk0 is kind of right with his idea. There is already a webgl filter to accomplish hue. And the class itself is titled PIXI.ColorMatrixFilter ;) But as a webgl filter, this won't work with a canvas renderer.  Look here for the example: http://www.goodboydigital.com/pixijs/examples/15/index.html.

Regarding the canvas implementation of a color matrix filter: This seems to be an enhancement so you should better ask it the github repository I guess. https://github.com/GoodBoyDigital/pixi.js/

 

Regards George

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