Davide C. Posted June 19 Share Posted June 19 Hello everyone! I'm working on a naval ship battle game, in real time multiplayer. Client is written in html/css and javascript, backend is C#. The game is simple: you start with a raft, then pickup coins to upgrade your ship. At some point you'll also receive a cannon that you can use to shoot other players. The objective is to keep collecting coins and survive as long as you can. No registration is needed, no downloads of any sort. Game is currently in beta and still actively developed. I roll-out some updates from time to time. If you wanna have a try, you're welcome: https://caravels.online I'm open for feedback like suggestions, criticism and bugs. ---- Davide Quote Link to comment Share on other sites More sharing options...
Dreatenty1955 Posted Thursday at 04:43 AM Share Posted Thursday at 04:43 AM On 6/19/2025 at 3:15 PM, Davide C. said: Hello everyone! I'm working on a naval ship battle game, in real time multiplayer. Client is written in html/css and javascript, backend is C#. The game is simple: you start with a raft, then pickup coins to upgrade your ship. At some point you'll also receive a cannon that you can use to shoot other players. The objective is to keep collecting coins and survive as long as you can. No registration is needed, no downloads of any sort. Game is currently in beta and still actively developed. I roll-out some updates from time to time. If you wanna have a try, you're welcome: slice master I'm open for feedback like suggestions, criticism and bugs. ---- Davide The game looks really promising — I love the idea of starting small and then upgrading the ship. I checked it out and had fun collecting coins. One thing that could improve the experience would be to add some sort of minimap or compass to help navigate the world and avoid losing track of other players. Quote Link to comment Share on other sites More sharing options...
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