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Exporting a babylon scene to a file


demonixis
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Hi,

 

For one of my project, I need to export a scene from the browser to a file. My goal is to write a custom babylon importer for another engine (a mobile engine). My importer is already done and now I need to export scenes from Babylon.

 

Can I do this easily ? (maybe there are a super functions I missed ?)

 

Thanks for your answers 

 

Yann.

 

Edit: Ok I just seen SceneSerializer, it's awesome \o/ 

var serializedScene = BABYLON.SceneSerializer.Serialize(scene);var strScene = JSON.stringify(serializedScene);
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My exports seems to be correct for now. I need to finish my custom importer and see if it works or not ;) For now I just need informations about meshes (vertices, uvs, normals) and materials, no needs for animations, cameras, collisions, etc..

 

I like the .babylon format, it's JSON so it's easy to deal with it in many languages, and the structure of the file is clean. 

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