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Levitation with P2 Physics


Gabahulk
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Hello!
I´m newbie in Phaser and game programming, And I want to make a open air artillery game.  I want the characters to have a up and down movement as if it they were levitating and I was wondering what was the best way to do it with P2 since it will be a artillery game and i'd like to see the characters react to the physical impact of projectiles while levitating.

Sorry for any misuse of english (not my native language) and thanks!

 

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Thank you for the reply jpdev, but I'm afraid that by doing what you sugested there would be no up and down movement wouldn't it? As for CtrlAltDel's answer , if any character got hit it would recieve rotation, by using thrust it would move to another direction or the force is applied relative to the initial position ?

Thanks!

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