Paul Brzeski Posted May 5, 2014 Share Posted May 5, 2014 Hey everyone I'm trying to create a detailed pixel sprite for my game. I'm having issues working out the proportions and angle for the side view of the character. Many games seem to put them slightly off so that you see a "kind of isometric" view... but I'm thinking of doing a "dead on" side view like the last frame below, Does anyone have any advice as to how to get the proportions right? The character looks a bit deformed from his front/back look. Would I be better off angling him towards the player a bit more? Quote Link to comment Share on other sites More sharing options...
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