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Error caused by destroy()


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I'm working on a game which needs to destroy() sprites when they are not needed. The problem is when I do that it's causing this error during the game


Uncaught TypeError: Cannot read property 'length' of undefined phaser.min.js:6:30774
  b.Signal.dispatch phaser.min.js:6:30774
  b.Signal.dispatch phaser.min.js:6:29120
  b.InputHandler._touchedHandler phaser.min.js:9:17906
  b.Pointer.start phaser.min.js:8:23849
  b.Mouse.onMouseDown phaser.min.js:8:18347
  b.Mouse.start._onMouseDown phaser.min.js:8:17770



Does anyone have any idea what would cause such an error?

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