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Glow\particle effects in Phaser


OpherV
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I was examining Blizzard's Hearthstone UI and I really like their use of glow\particle effects. Especially around buttons.

How would you go about implementing such an effect in Phaser?

 

hearthstone_effect.gif

 

Also how would you go about doing this sort of effect (the glowing lanes):

hearthstone_effect3.gif

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Nevertheless I would rather use ready animations, because program animation is very heavy on mobile.

 

Not sure if it is possible to make blur with PIXI, but you can use predefined blured image and blend it using ADD. So it will glow.

Phaser has build-in particle engine. So you can create swarming particles.

As for the last - if making it programmatically, I would make glowing background (blur+add) and simulate particle flow, like fluid. I think it can not be done using the engine.

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