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Any reasons to specify renderer, versus auto detect?


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I'm curious as to why the first example in the GitHub README specifies 'WebGLRenderer' and says in the comment above:


"You can use either PIXI.WebGLRenderer or PIXI.CanvasRenderer"



Why doesn't it mention autoDetectRenderer?


Wouldn't most people want to leave it up to Pixi.js to choose WebGL if it's available, and if not, fall back to Canvas automatically?


What reasons are there to specify one, as opposed to auto-detect?

Edited by poshaughnessy
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